For Parents

Parent Section

Parents, we appreciate you taking the time to consider allowing your child to play paintball. We realize that this activity is new to you and your child, and that you want to ensure they will be safe BEFORE you send them off! The safety of your child is our number one concern, so here is information on DoodleBug Sportz and why you should play at our facilities.

FAQ’s

Is It Safe?

At fields like ours it is. We have trained staff that enforce all safety rules, run all the games at our facilities, and watch over your child. Here are a few keys to a safe game of paintball:

 

1. The Goggles
Paintball approved goggles, or the paintball mask, must be put on and worn before entering the battle fields. If players remove their goggle system inside the battle fields the first time they will get a warning, the second time they will be required to sit out a few games, and the third time they will be done playing for the day.

 

2. The Barrel Bag

The Barrel Bag is a sock that goes over the barrel of the paintball gun and has an elastic strap to secure it in place. This safety device is required to be on the paintball gun before players leave the battle fields. This ensures that players are safe if a paintball gun is fired in the safe zones.

 

 

3. Chronographs
A Chronograph is a tool used to measure the velocity of the paintball gun. Our referees chronograph players to ensure the paintball guns are shooting within a safe velocity range! The velocity limit at DoodleBug Sportz is 285 Feet Per Second (FPS).

 


Age Requirements

Players must be at least 10 years old to play the standard, .68 caliber paintball. We do offer Low Impact Paintball, which players can be as young as 8-years old and play. .50 caliber is only offered as a Private Party option. Check out the .50 caliber Low-Impact gear here!

 

Does It Leave a Mark?

It can, it really depends on how close you get shot. At our facilities we have a 15 foot rule. This means that you cannot get within 15 feet of another player, which helps prevent close shots and bad welts.  Be sure to check out our “What to Wear” section as proper clothing also helps avoid bruising and welts.

 

Benefits of DoodleBug Sportz:

 

Cheap Day Care! 3-Hours of peace for only $40 (tax included). Drop them off, and go enjoy yourself! At the end of the party they will be worn out, wanting some food and will more than likely take a nap! We have had a lot of moms tell us this!

 

Physical Activity. Playing paintball gets your adrenaline pumping! There are players that won’t even leave the start station and still be out of breath! The day after playing paintball you will discover many muscles you never knew you had!

 

We Teach Teamwork! Paintball is highly team / goal oriented. Players are banded together to complete a common objective like capturing a flag or eliminating another team!

Tournament Game Rules

Young Guns 3-Man Rules

YOUNG GUNS DIVISION CLASSIFICATION:

  1. To qualify for the Young Guns Division, players must be 10-17 years old, or still in High School.

*A player who turns 18 years old during a season can finish out that season in the Young Guns Division.

GAME PLAY:

  1. 3 minute game time
  2. 5 second silent start
  3. Center flag format
  4. 3 players maximum on field
  5. Barrels must be touching start station before game begins
  6. 300 FPS maximum (3 shot average)
  7. Paint Limit: each player can enter the field with two pods of paint and a hopper with 200 rounds of paint or less.  Before  the starting and/or during the game, players can choose to give their pods to other teammates.
  8. Firing Mode: Semi or PSP ramping.  Capped at 12.5 BPS.

SCORING:

(100 Points Possible Per Game)

  1. 5 points for each live player
  2. 5 points for each player eliminated off opposing team
  3. 20 points for flag pull
  4. 50 points for flag hang

ADDITIONAL RULES ARE POSTED BELOW (BEGIN AT ‘PAINT’)

 

Pump Division 3-Man Rules

PUMP DIVISION CLASSIFICATION:

  1. This division is a format where all players must use a pump paintball gun.  Any experience level is allowed.

GAME PLAY:

  1. 3 minute game time
  2. 5 second silent start
  3. Center flag format
  4. 3 players maximum on field
  5. Barrels must be touching start station before game begins
  6. 300 FPS maximum
  7. All players must use pump guns

SCORING:

(100 Points Possible Per Game)

  1. 5 points for each live player
  2. 5 points for each player eliminated off opposing team
  3. 20 points for flag pull
  4. 50 points for flag hang

ADDITIONAL RULES ARE POSTED BELOW (BEGIN AT ‘PAINT’)

 

Beginner Division 3-Man Rules

 

BEGINNER DIVISION CLASSIFICATION:

  1. To qualify for the Beginner division, players cannot have more than two tournaments of experience, or if they do, it is allowed following the Pacific Paintball Player’s Ranking System.
  2. One Rookie player can be rostered on a beginner team.

GAME PLAY:

  1. 3 minute game time
  2. 5 second silent start
  3. Center flag format
  4. 3 players maximum on field
  5. Barrels must be touching start station before game begins
  6. 300 FPS maximum (3 shot average)
  7. Paint Limit: each player can enter the field with two pods of paint and a hopper with 200 rounds of paint or less.  Before  the starting and/or during the game, players can choose to give their pods to other teammates.
  8. Firing Mode: Semi or PSP ramping.  Capped at 12.5 BPS.

SCORING:

  1. 5 points for each live player
  2. 5 points for each player eliminated off opposing team
  3. 20 points for flag pull
  4. 50 points for flag hang

ADDITIONAL RULES ARE POSTED BELOW (BEGIN AT ‘PAINT’)

 

WCPS 5-man Tournament Rules

ROOKIE DIVISION CLASSIFICATION:

  1. To qualify, players must have a season or less of tournament experience, or if they do, it is allowed following the Pacific Paintball Player’s Ranking System.
  2. One Novice player per Rookie team is allowed.

NOVICE DIVISION CLASSIFICATION:

  1. Players having more than one season of experience and/or are ranked nationally as D-2 or below.
  2. One Open player per Novice team is allowed.

OPEN (EXHIBITION) DIVISION CLASSIFICATION:

  1. Players having multiple season’s of experience and are ranked nationally as D-1 or higher (including semi-pro and pro).

*Players can play “up” a division in two events per season without having to move up in rankings.  For example:  A Rookie player can play on a Novice team for two events or less in a season and can still remain classified as a Rookie player*

GAME PLAY:

  1. 5 minute game time
  2. 5 second silent start
  3. Center flag format
  4. 5 players maximum on field
  5. Barrels must be touching start station before game begins
  6. 300 FPS maximum (3 shot average)

SCORING:

(100 Points Possible Per Game)

  1. 3 points for each live player
  2. 3 points for each player eliminated off opposing team
  3. 20 points for flag pull
  4. 50 points for flag hang

PAINT:

  1. This is event paint only. All paint must be purchased the day of the event, from the event staff. If a player or team is found playing with any other form of paint they will be disqualified from the tournament, and no longer allowed to play in rest of the scheduled games that day. They will also not receive any form of refund. Any scheduled games against that team will be counted as an instant victory for the teams scheduled to play against them.

PAINT CHECKS:

  1. If a ref has to come to you while you are playing, to notify you of a hit, it will be considered playing on if the hit is in an obvious location.  Also, if a player asks for a paint check in a location they could have easily seen and checked for themselves, that will be considered playing on.  (Example: if a player has clearly been marked by a paintball in the lens of the goggles and still requests a paint check from a ref, that player will be assessed a ‘playing on penalty’ for not immediately calling himself out after the hit).
  2. Ref’s can paint check a player at their own discretion, or when a player requests a paint check on themselves.
  3. A player is still live while being checked for paint by a ref.
  4. If a player calls for a paint check on themselves, and continues to play (advancing, communicating, or shooting their marker), if a hit is found, it is considered playing on.

FIRE MODE FOR ROOKIE, NOVICE, AND OPEN DIVISIONS:

  1. Semi Capped at 12.5 BPS
  2. PSP Ramping Capped at 12.5 BPS

TIE BREAKER:

‐ In the event that a tie breaker game is needed both teams will pick 1 player to compete in a 1v1.

  • The 1v1 has no time limit
  • Elimination format, no flags
  • No coaching
  • Same BPS and Fire Mode rules apply

‐ Tie breakers will occur in the event a finals match ends with both teams having same points, or if the final game played by two teams requires only 1 team to be able to proceed on based on score. (eg. Last game of prelims is between 2 teams that are tied in points, and competing for a spot in the finals, or for which seed they will be in the finals lineup)

CLOTHING RULES:
-  All players must wear long pants and a long-sleeve jersey type shirt. Player clothing may not have excessive holes, rips, tears, or anything else that would inhibit a Referee’s ability to monitor a player.

  • Two layers of clothing are allowed- the jersey on top counts as one layer.  A fitted undershirt does not count as a layer.
  • If its cold the day of the event, players will be notified if an additional layer is okay to wear.
  • If a hoodie is worn, the hood must be tucked in so there is no hole for the paintball to go into.

PENALTIES:

‐ Gun shooting above allowed BPS – Team forfeits all points for that game
Gun shooting above allowed FPS – Team forfeits all points for that game

  • If either of the above two conditions are found pre‐game, the team will be allowed 2 minutes to fix the issue, and then must take the  field. If the issue is not fixed, the gun and player will not be allowed to participate in that game.

‐ Talking once eliminated – Closest live player to the ref assessing the penalty is pulled. Ref may issue a warning instead of a penalty at their discretion.

  • Players are allowed to announce that they are eliminated only once, and can no longer talk to any players on the field, or in a manner that what they are saying could affect the current game play of that match.

‐ Playing on – 1 for 1. Closest live player to the ref assessing the penalty is pulled.

  • Pack hits are classified “un-obvious” and are not eligible for a playing on penalty

‐ Wiping – 2 for 1. Closest 2 live players to the ref assessing the penalty are pulled.

‐ Inappropriate language – Offending player is pulled. If offending player is already out, then closest live player is pulled. Ref may issue a warning instead of a penalty at their discretion.

- Any player, whose barrel of the paintball gun is not touching the start station when “Game on” is called, will be eliminated.

-  Player misconduct penalties can be assessed by any judge on the field, as well as the Ultimate Judge. Any action deemed to be player misconduct can result in a 1 for 1 penalty, 2 for 1 penalty, suspension, point deduction and or ejection. Actions deemed inappropriate can include swearing, hostile physical contact between individuals, throwing equipment, or just being a poor sport and making the event less fun for other players.  Teams or individuals can and will be ejected from the event  with out a refund at the discretion of the event promoters, if their behavior negatively affects the over all atmosphere of the event.

 

DECISIONS:

  1. If you have an issue with a penalty, official, event staff, other player, or anything else about the tournament, please wait until the match has ended and discuss it with either the on field head ref, or event coordinator.

ADDITIONAL RULES:

·  A team who only has 4 players may use a player who is registered for that event from another team as long as the player is not from a higher division than the team in need of a player. The team is not limited to using the same player every game, but must have the 4 registered players on the field for each game.

·  Flag pulls:  In order for a flag pull to be counted for points, a player must have possession of the flag for about 3 seconds.  For example:  If a player is being shot at while grabbing the flag and is marked by a paintball(s); since the actions are too close for an accurate call by the refs, the flag pull will not count for points and the flag will be replaced.

ADDITIONAL SAFETY RULES:

· Any physical or verbal assault to any players/ spectators will not be tolerated.  Offending players/ spectators will be ejected from the event with out any refunds.

· Participants must wear approved mask and ear protection at all times.

· Barrel guards must be used when not in play.

 

What to Expect

So you’re going to play in the WCPS!  Great!  … Now what?

Once you’ve gotten your team and each player registered through APPA, you may be wondering what you can expect at your first event.  Here’s some helpful info:

 

When you arrive at the field, you can claim an area for staging (bringing a pop-up tent may be helpful and is welcome).

 

First thing in the morning, please make your way over to the Registration Booth (huge tent with “WCPS” plastered on it.  I promise – you can’t miss it!).  Please pick up your team packet which will have the following inside:

  • Welcome Letter
  • Team Roster & Waiver Sheet (this should have been completed online at APPA by your Team Captain before the event)
    • Everyone on your team must sign under their name on the left hand column.  If you have a non-player team leader or a photographer/videographer for your team, they must print and sign their name on the left-hand side.  (Photographer/Videographer must also sign in at the Registration Booth and pick up a Media Pass to be allowed on the field.)
  • Team Schedule
  • Field Schedules
  • Raffle Tickets
    • One ticket per player is included in registration price.  Additional tickets may be purchased at the Registration Booth for $1.  All ticket sales are donated to the community charity selected for that event date.

Once everyone on your team has signed the Roster/Waiver sheet, please turn it back in to the Registration Booth.  You MUST have this completed and turned in prior to the games starting!

 

Food & drinks are often available to purchase at the hosting field, but are not guaranteed!  We highly suggest bringing your own water, drinks, and snacks.

 

Paint is “Tournament Paint Only”, meaning you are not allowed to bring in your own paint.  You must purchase your paint from the Registration Booth where you will be given a ticket to turn in at the Draxxus Paint truck for your case of paint.  You can pre-purchase paint here and your paint tickets will be included in your team packet (which will cut down on time spent in line in the morning).

 

The tournament generally lasts until 4, at which point the winning teams are awarded medallions and prizes and the raffle prizes are given out.

Welcome

Welcome to my new site!  (Freeaakin’ finally! Oh my word, you don’t want to know what I went through yesterday.)
My brain hurts.  And maybe my emotions a little bit too.
There will be some more minor tweaks and things, now that the site is live.  It’s been a learning curve to go from a Blogger platform to a WordPress platform, but I think I’m getting the hang of it.  Excuse me as I’m still learning and cleaning up the dust from moving (broken links, etc.).  :)
I think I’m really going to like using WP and the added freedom it will give me.  A big thanks to my brother and sister in law (they own and operate a webdesign company, Run Riot Creative) for their help with getting me situated with WP.
Sorry if my FB page over-spammed you with old posts yesterday.  When I did the transfer, it was like it was a brand new blog and wanted to post all 473 of my blog posts at once to my FB page… So much so that FB actually put me in time out for a while.  That was fun.
Anyway, I hope you like the new layout.  I will be spending time cleaning up the tabs/pages up top, but for now they mostly just link to categories of those topics on my blog.  I know, I know.  You’re probably like, “really?  It took you 3 months to do this minimal site?”  Yeah.  It did.  Mommy of two does web design slowly.  ;)  Especially when the youngest doesn’t nap.  Yesterday he took a 3 minute nap and then a 5 minute nap.  I kid you not.  This is my life, people.
Ok, I’m out!  Peak around a bit and I’ll be back Monday.  For now, I GOTTA GET OFF MY COMPUTER!  I think I have a perma-butt print on my couch from sitting here all day yesterday trying to get the site switched.
Happy weekend to ya’ll.

Just another WordPress site